So I decided to practice game development during my free time (when I am not working or doing my animation assignments for my Animation Mentor class) by actually developing my own game from start to finish.
Every gamer has at least one big idea for an awesome game, but when you decide to create your very first game you must make it a very very simple game because actually finishing creating a game is much more important than what your ideas are.
For example, I have many ideas for awesome games, including open world RPG, Detective games, Action Games, etc.. but this is my first game to develop, so I will keep it as simple as possible.. stupidly simple.
"Knowing how it feels like to completely finish developing a game from A to Z is the most important thing to do when starting out."
So I decided that my game will be a pretty basic 3D platformer game, (I chose 3D because this is where I have the most experience) that has the character the player will control a very simple 3D object, and maybe the same object as the enemies but in different color, and maybe one or two levels.
Here is how the character and maybe the enemies too will look like (no color or texture yet):
Every gamer has at least one big idea for an awesome game, but when you decide to create your very first game you must make it a very very simple game because actually finishing creating a game is much more important than what your ideas are.
For example, I have many ideas for awesome games, including open world RPG, Detective games, Action Games, etc.. but this is my first game to develop, so I will keep it as simple as possible.. stupidly simple.
"Knowing how it feels like to completely finish developing a game from A to Z is the most important thing to do when starting out."
So I decided that my game will be a pretty basic 3D platformer game, (I chose 3D because this is where I have the most experience) that has the character the player will control a very simple 3D object, and maybe the same object as the enemies but in different color, and maybe one or two levels.
Here is how the character and maybe the enemies too will look like (no color or texture yet):