What I finished so far in this simple game development practice:
1- Running, Jumping, Sneaking, and shooting animations.
2- Codes for those animations, and how the character would move when what buttons are pressed.
3- Worked on particle systems for the lazer shooting from the creature/ghost mouth.
4- Made the camera move following the character like any good ol' platformer.
Here are the codes for:
1- cameraFollow.
2- DestroyMe. (How long the particle effect lasts)
3- fireLazer.
4- ghostcontroller.
5- ShootBullet.
1- Running, Jumping, Sneaking, and shooting animations.
2- Codes for those animations, and how the character would move when what buttons are pressed.
3- Worked on particle systems for the lazer shooting from the creature/ghost mouth.
4- Made the camera move following the character like any good ol' platformer.
Here are the codes for:
1- cameraFollow.
2- DestroyMe. (How long the particle effect lasts)
3- fireLazer.
4- ghostcontroller.
5- ShootBullet.
I will now work on creating a better looking level design, and create some obstacles, and then I will work on how the character can be damaged and maybe add a melee attack option.
Note: I am currently facing an annoying technical problem because when I am working on Unity, the graphics driver crashes and Unity freezes and then I have to re-open Unity.
I have been searching every where for a solution for this problem, but I cannot find any, I posted the problem in both Geforce and Unity's forums, but I have no replies yet.
I hope I can find a solution soon.
See you next time! But for now, leave me a comment :)
Note: I am currently facing an annoying technical problem because when I am working on Unity, the graphics driver crashes and Unity freezes and then I have to re-open Unity.
I have been searching every where for a solution for this problem, but I cannot find any, I posted the problem in both Geforce and Unity's forums, but I have no replies yet.
I hope I can find a solution soon.
See you next time! But for now, leave me a comment :)